Archive for February, 2009

M1 Abrams Tank Model and Rig

This is a model of M1 Abrams Tank made in 3ds max. Its a highpoly model done for practice and i tried to rig the tank threads. The video shows the threads rig done mostly with scripted controller, i tried to automate the process as much as i can with self detecting terrain for wheel placement and rotation of threads and wheel controlled by a spinner on main controller. Tnx for watching.

https://photos.app.goo.gl/NNicVbPHkAf8dJm36

From Tank Render
From Tank Render
From Tank Render
From Tank Render

Tank Thread Rig from akram on Vimeo.

NeoAxis Map Exporter Tutorial

Hello again,

I have made a video tutorial on how to use the map exporter that i have written for 3ds Max to NeoAxis. This is my first tutorial so bare with me……..

Thanks for watch……

Download High Quality video Tutorial

Download

Neo Axis Map Exporter for 3ds Max.

I started doing some R&D on NeoAxis engine sometime ago. I was having problem setting up level in side the editor so wrote a script to export the map file and Highmaterial file. I use ogremax exporter for exporting all the meshes in the scene.
This is my first script posted here. Many more to come….

Current Features:
— Exports all the Material in the scene to highmaterial file
— Exports static geometry object’s PRS to Map file

Expected Features in future:
— Layer support and export lights
— Full Highmaterial support(currently only diffuse and lightmap are exported)

Instructions :

1. In case your materials are not named properly, give the material name and press Rename Material
2. Specify Mesh reference folder i.e the folder in which u place ur mesh files e.g Maps\Test\StaticGeometry\ or Models\Temp\
3. Press .. for selecting the folder to export highmaterials.
4. Export the Map and enjoy..

Note:

1. Instanced objects should have the same name.
2. Lightmap should be baked to glossiness target slot with UV channel no 2
3. Meshes and the textures should be placed in the folder specified in Mesh Ref.

Download Link:
NeoAxis Map Exporter – 3ds Max 2009 & 2008
NeoAxis Map Exporter – 3ds Max 9

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